I've revamped the world map so that its more cohesive and a lot nicer looking. Some of the locations have been moved around to better fit the lore, and the more refined geography.

List of locations from top/bottom left/right:CITIES (blue):Krell, Oceanis, Lacushire, Vertisa, Arborel, Durom Fall, K'Lat, Vuel'Tek, AelmarshTowns (yellow):Dunia, Lochlea, Fellwald, Orin's Point, Norland, Farlake Mill, Bredge, Dolin, Sineris, Denport, Kann, Tirandel, Nilneas, Ambred, Ashtar, Kanleih, Carin, Seldura Barrens, Dur'Lak, Murdenhelm, Crimoor, Bel'Dur, Dustfell, Leywater, Malwyre, Urad'Va, Vuel'Va, Ourlat'Mar -indie
 

Vuel'Tek

01/17/2012

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Vuel'Tek concept. Just a rough sketch for the entrance of Vue'Tek.
-indie
 

Monsters

10/27/2011

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Just some concepts that I was too lazy to color all nice.

by indie
 
 

by indie
 

Folv

09/22/2011

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Third and final tier for the fire starter. He has spots but I forgot them ): 

by indie
 

Favog

09/22/2011

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Second tier evolution of the fire starter.
 

Fireena

09/22/2011

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Fire starter. First evolution state.

by indie
 

Radpole

09/22/2011

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The final evolution to the water starter. He's super lazy but he'll squish you if you get in his way!

by indie
 

Badpad

09/22/2011

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Yay, Badpole evolution! This is the secondary form of the water starter.  He's super bad ass, and doesn't take no for an answer!

by indie

Also, you'll probably be seeing more concept art of monsters than actual models since concept "paintings" like this are faster to output and more useful in the long term. 
 
 
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By the writer, TheGood.
 

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